getting there

22 08 2007

-The GP launch pad is now finished and it’s animations coded.  Although there is one thing I may add, though for all intents and purposes it is done.

-All the textures are converted and ready.

-VAB and trackway still to do (tomorrow).

-Few more buildings and beacons still to add as well as a few other tweaks.

-I should really edit out the clouds on the surface tiles too.  But it’s a bitch of a job to get right.

So things are looking on track to finish by the weekend.  Definitely by early next week if not.

JoshB has asked me to do some basic texture work for the Salamander too, so that will be the first thing I start to do once Ascensionv2 is released.




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